1) GENERAL ASSEMBLY (GA)
  1. Promoting responsible use of communication technologies
  2. Preventing children and youth from getting involved in cybercrime
  3. Addressing the challenges of parenting in the digital age
2) SECURITY COUNCIL (SC)
  1. Addressing the root causes of youth radicalization and susceptibility to violent extremism
  2. Curtailing illicit arms transfers and the accumulation and misuse of small arms and light weapons
3) ECONOMIC AND SOCIAL COUNCIL (ECOSOC)
  1. Using technology to advance progress toward the 17 UN SDGs
  2. Engaging leaders in providing solutions to challenges affecting youth wellbeing
  3. Integrating youth into decision and policy-making processes both in public and private sectors
4) HUMAN RIGHTS COUNCIL (HRC)
  1. Recognizing rights and responsibilities when using online media
  2. Integrating human rights in all education and life-long learning
  3. Strengthening youth voices in decision-making and human rights
5) COMMISSION ON THE STATUS OF WOMEN (CSW)
  1. Increasing access for women and girls to digital skills and competencies
  2. Enhancing the use of digital technology to promote the empowerment of women
6) UNITED NATIONS DEVELOPMENT PROGRAMME (UNDP)
  1. Harnessing the power of youth innovations in achieving the SDGs
  2. Eradicating the socioeconomic developmental challenges that young people face
  3. Harnessing youth innovations to transform societies and promote democracy
7) UNITED NATIONS OFFICE ON DRUGS AND CRIME (UNODC)
  1. Deepening the knowledge and understanding of students to crime and rule of law related issues
  2. Protecting young people from the appeals of violent extremism
  3. Engaging youth in the fight against cybercrime and other transnational crimes
8) UNITED NATIONS EDUCATIONAL AND SCIENTIFIC ORGANISATION (UNESCO)
  1. Teaching digital citizenship skills to prevent cyberbullying
  2. Protecting and promoting cultural diversity through the social media
  3. Building a culture of cyber security awareness among teenagers and youth
9) UNITED NATIONS CHILDREN’S FUND (UNICEF)
  1. Starting digital citizenship education at a young age
  2. Keeping children and young people safe while using social networks
10) UNITED NATIONS CONFERENCE ON TRADE AND DEVELOPMENT (UNCTAD)
  1. Promoting a greater engagement of the private sector in the fight against ICT-related crimes
  2. Harnessing the social and economic dividends of the internet
11) WORLD HEALTH ORGANISATION (WHO)
  1. Strengthening the use of digital solutions in healthcare services
  2. Improving cybersecurity for critical infrastructure in the health sector
  3. Harnessing youth innovation to eliminate distance barriers in medical services
12) UNITED NATIONS POPULATIONS FUND (UNFPA)
  1. Investing in innovations and technologies that meet the need of women
  2. Closing the digital gender divide and promoting universal digital literacy
  3. Increasing awareness of cyber-based gender violence
13) UNITED NATIONS ENVIRONMENTAL PROGRAMME (UNEP)
  1. Harnessing the power of digital technology in the fight against climate change
  2. Developing youth-led solutions to polarization and tensions due to natural resource management
14) INTERNATIONAL TELECOMMUNICATIONS UNION (ITU)
  1. Developing an ethical and responsible online culture among youth
  2. Promoting safety online in an emerging digital generation
15) WORLD INTELLECTUAL PROPERTY ORGANISATION (WIPO)
  1. Creating a better youth understanding and respect of intellectual property rights
  2. Curbing young people’s intentional use of digital content from illegal sources
16) COMMISSION ON SCIENCE AND TECHNOLOGY FOR DEVELOPMENT (CSTD)
  1. Expanding youth participation in the implementation of technology-related policies
  2. Inspiring girls to consider STEM and computer science in their academic and career paths
17) UNITED NATIONS HUMAN SETTLEMENTS PROGRAMMES (UN-HABITAT)
  1. Ensuring that digitalization leaves no one and no place behind
  2. Reducing the risks of increased technological exposure for young urban dwellers
18) INTERNATIONAL LABOUR ORGANISATION (ILO)
  1. Recognizing the digital economy as a smart solution to youth unemployment
  2. Equipping young people with the digital skills to succeed in the job market
19) WORLD TRADE ORGANISATION (WTO)
  1. Helping youth transform their creative ideas into successful business plans
  2. Enhancing young people’s knowledge and skills on international trade issues
20) FOOD AND AGRICULTURAL ORGANISATION (FAO)
  1. Harnessing science, technology, and innovation for food security
  2. Improving youth farmers’ access to modern agricultural technologies
21) UNITED NATIONS INDUSTRIAL DEVELOPMENT ORGANISATION (UNIDO)
  1. Strengthening local economies and social fabrics through new technologies
  2. Engaging public-private partnerships in delivering digital skills and building digital infrastructures
22) UNITED NATIONS ALLIANCE FOR CIVILIZATION (UNAOC)
  1. Developing young people’s critical thinking skills to counteract hate speeches online
  2. Protecting and promoting cultural diversity through the social media
  3. Promoting online respect and tolerance among young people
23) COMMISSION ON CRIME PREVENTION AND CRIMINAL JUSTICE (CCPCJ)
  1. Engaging young people in fighting crime in the digital world
  2. Integrating crime prevention and criminal justice into all levels of education
24) UNITED NATIONS FRAMEWORK CONVENTION ON CLIMATE CHANGE (UNFCCC)
  1. Empowering young people in the fight for climate justice
  2. Engaging youth to develop digital solutions to existing national or global challenges
25) UNITED NATIONS COMMISSION ON SOCIAL DEVELOPMENT (CSocD)
  1. Building confidence and trust in the online environment
  2. Ensuring the development of strong digital, social and emotional skills
  3. Strengthening the capacity of civil society organizations in fighting cybercrime
26) UNITED NATIONS HIGH COMMISSIONER FOR REFUGEES (UNHCR)
  1. Increasing dialogue with vulnerable children and youth about their use of the internet
  2. Combating xenophobic language in the media and fostering inclusive integration of migrants and refugees
27) UNITED NATIONS WORLD TOURISM ORGANISATION (UNWTO)
  1. Harnessing youth innovations and creativity to reshape travel and tourism
  2. Protecting tourists and tourist service providers from cyber-attacks
28) INTERNATIONAL ORGANISATION ON MIGRATION (IOM)
  1. Exploring youth digital literacy to promote tolerance, inter-faith dialogue, and acceptance of diversity
  2. Developing ICT-based innovations for vulnerable populations
29) WORLD BANK GROUP (WBG)
  1. Empowering youth to be competitive in the global digital economy
  2. Fighting poverty with youth entrepreneurship and digital skills
30) AFRICAN DEVELOPMENT BANK (AFDB)
  1. Tackling the root causes of youth involvement in cybercrimes
  2. Preparing African youth for today’s technology-driven global economy
  3. Engaging youth digital innovations in revenue generation and tax collection processes
31) INTERNATIONAL MONETARY FUND (IMF)
  1. Accelerating investment in innovative digital solutions for a sustainable future
  2. Engaging financial institutions in the fight against cybercrime
32) WORLD METEOROLOGICAL ORGANISATION (WMO)
  1. Accelerating the use of digital technology in addressing environmental challenges
  2. Protecting critical infrastructure from cybersecurity threats
33) INTERNATIONAL CIVIL AVIATION ORGANISATION (ICAO)
  1. Developing new technologies for aviation cyber security in Africa
  2. Protecting the aviation sector from cybercrime
34) INTERNATIONAL MARITIME ORGANISATION (IMO)
  1. Promoting integrity and accountability among the next generation of maritime leaders
  2. Creating livelihoods and offering economic opportunities to young people in coastal communities
  3. Supporting youth in coastal communities to get access to ICT and digital skills
35) INTER-PARLIAMENTARY UNION (IPU)
  1. Ensuring that legislation keeps pace with technological innovation
  2. Strengthening laws and enforcement capacities to prevent and prosecute cybercrimes
  3. Instilling youth trust and confidence in democracy and rule of law mechanisms
36) AFRICAN UNION (AU)
  1. Promoting youth participation in the digital transformation of Africa
  2. Increasing awareness of the impact of internet fraud on economic growth and prosperity
37) EUROPEAN UNION (EU)
  1. Investing in young people and promoting a safe and secure internet
  2. Using social media to increase peaceful cohabitation and reduce discrimination
38) ECONOMIC COMMUNITY OF WEST AFRICAN STATES (ECOWAS)
  1. Fighting hate speech and creating a society without prejudice
  2. Expanding digital skills training among youth in rural areas
  3. Tackling online extortion, money laundering, and identity theft
39) PEACE BUILDING COMMISSION (PBC)
  1. Promoting peace through the responsible use of digital technologies
  2. Harnessing the power of ICTs to engage and educate youth on peace and rule of law
  3. Using the internet to promote peaceful co-existence and conflict prevention
40)  ORGANIZATION FOR ECONOMIC CO-OPERATION AND DEVELOPMENT (OECD)
  1. Equipping young people with the right tools to be digital citizens
  2. Ensuring the safety of electronic business transactions
41) UNIVERSAL POSTAL UNION (UPU)
  1. Fighting youth crime in a digital world
  2. Bridging the digital divide between rural and urban areas
42) UNITED NATIONS ECONOMIC COMMISSION FOR THE CARIBBEAN AND LATIN AMERICA (UNECLAC)
  1. Equipping youth with a range of technological skills and affordable access to connectivity
  2. Using social media to educate local communities on hate crimes and diversity
43) UNITED NATIONS ECONOMIC AND SOCIAL COMMISSION FOR ASIA AND THE PACIFIC (UNESCAP)
  1. Reducing the youth digital divide and improving the lives of young people around the world
  2. Engaging young people in the design of better digital solutions and services
44) ORGANISATION FOR ISLAMIC COOPERATION (OIC)
  1. Tackling social isolation and marginalization based on religion or belief
  2. Cultivating mutual respect and tolerance among the different religions and traditions
45) INTERNATIONAL PRESS COMMITTEE (IPC)
  1. Strengthening young people’s reflective, critical, and analytical media skills
  2. Creating a culture of cyber ethics among young people
  3. Tackling the rise of hate speech and misinformation in the social media
46) SPECIAL YOUTH COMMITTEE ON RESPONSIBLE DIGITAL CITIZENSHIP (SYCORDIC)
  1. Developing young people’s critical thinking skills to counteract hate speeches online
  2. Engaging young people in addressing current and emerging cyber threats

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